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Bousculeur majeur

Level 150 · Trophée

Names and effects use the server catalog language (French).

Understanding rolls and equipment quality

Two copies of the same item can have different characteristics. Each variable effect is rolled within the range shown on its page. Fixed effects remain identical.

A perfect roll reaches the best values allowed by the item’s quality, including the least severe penalties. A perfect ordinary item remains ordinary.

A +1 AP Gelano keeps its AP: a fixed effect does not become weaker because a roll is described as poor. Set pieces also contribute to set bonuses regardless of their rolls.

Equipment qualities

The loot multiplier mainly increases the number of copies. Natural rolls keep the yield of the ×1 rate; additional ordinary copies use the least favourable 60 % of variable ranges. Fixed effects stay intact. This split accounts for caps: it is not always exactly one half at ×2.

Rare · Purple
A 10 % bonus applied to the rolled value of up to 2 main characteristics.

Epic · Gold
A 20 % bonus applied to the rolled value of up to 2 main characteristics.

Legendary · Red
A 50 % bonus applied to the rolled value of up to 2 main characteristics.

Rare, epic and legendary rolls use the item’s full range, then the bonus is applied to eligible characteristics. Other effects keep their usual range. A poorly rolled epic or legendary item can be less useful than a well-rolled ordinary item. Values are rounded down.

These bonuses affect allowed characteristics such as vitality or strength. They do not automatically multiply AP, MP, range or set bonuses.

Monsters can award rare or epic variants. Dungeon bosses at level 100 or above, raid bosses and world boss chests can also award legendary variants. Items and chances depend on the source and level: check the rates on its page. Completing a raid after defeating its final boss also awards a separate equipment item with its own quality chances. A perfect ordinary roll remains ordinary.

Who drops this item?

At 100 prospecting

Rates at 100 prospecting, with Sanstour pacing applied. Your prospecting and level change your chances. Party rolls follow decreasing prospecting and share the available quantity. Dream rewards may follow different rules.

Silf le Rasboul MajeurLevel 110 · Goulet du Rasboul
0.05 %
Grades and conditions

Per monster, at 100 prospecting

Level 110 · Grade 10.05 %Level 110 · Grade 20.05 %Level 110 · Grade 30.05 %Level 110 · Grade 40.05 %Level 110 · Grade 50.05 %

Maximum quantity per monster, shared by the party : 1

AkakwaLevel 122–130 · Vallée de la Dame des eaux
0.0023 %
Grades and conditions

Per monster, at 100 prospecting

Level 122 · Grade 10.0023 %Level 124 · Grade 20.0023 %Level 126 · Grade 30.0023 %Level 128 · Grade 40.0023 %Level 130 · Grade 50.0023 %

Maximum quantity per monster, shared by the party : 1

RouquetteLevel 132–140 · Fabrique de foux d'artifice
0.0024 %
Grades and conditions

Per monster, at 100 prospecting

Level 132 · Grade 10.0024 %Level 134 · Grade 20.0024 %Level 136 · Grade 30.0024 %Level 138 · Grade 40.0024 %Level 140 · Grade 50.0024 %

Maximum quantity per monster, shared by the party : 1

TsukinochiLevel 152–160 · Tombe du Shogun Tofugawa
0.0025 %
Grades and conditions

Per monster, at 100 prospecting

Level 152 · Grade 10.0025 %Level 154 · Grade 20.0025 %Level 156 · Grade 30.0025 %Level 158 · Grade 40.0025 %Level 160 · Grade 50.0025 %

Maximum quantity per monster, shared by the party : 1

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