Bestiary 875 Monsters Items & resources 7,322 Items Dream augments 19 Augments Invasion 4,241 results Encounters 30 encounters Names and effects use the server catalog language (French).
Understanding rolls and equipment quality Two copies of the same item can have different characteristics. Each variable effect is rolled within the range shown on its page. Fixed effects remain identical.
A perfect roll reaches the best values allowed by the item’s quality, including the least severe penalties. A perfect ordinary item remains ordinary.
A +1 AP Gelano keeps its AP: a fixed effect does not become weaker because a roll is described as poor. Set pieces also contribute to set bonuses regardless of their rolls.
Equipment qualities
The loot multiplier mainly increases the number of copies. Natural rolls keep the yield of the ×1 rate; additional ordinary copies use the least favourable 60 % of variable ranges. Fixed effects stay intact. This split accounts for caps: it is not always exactly one half at ×2.
Rare · Purple A 10 % bonus applied to the rolled value of up to 2 main characteristics.
Epic · Gold A 20 % bonus applied to the rolled value of up to 2 main characteristics.
Legendary · Red A 50 % bonus applied to the rolled value of up to 2 main characteristics.
Rare, epic and legendary rolls use the item’s full range, then the bonus is applied to eligible characteristics. Other effects keep their usual range. A poorly rolled epic or legendary item can be less useful than a well-rolled ordinary item. Values are rounded down.
These bonuses affect allowed characteristics such as vitality or strength. They do not automatically multiply AP, MP, range or set bonuses.
Monsters can award rare or epic variants. Dungeon bosses at level 100 or above, raid bosses and world boss chests can also award legendary variants. Items and chances depend on the source and level: check the rates on its page. Completing a raid after defeating its final boss also awards a separate equipment item with its own quality chances. A perfect ordinary roll remains ordinary.
Who drops this item? At 100 prospecting Rates at 100 prospecting, with Sanstour pacing applied. Your prospecting and level change your chances. Party rolls follow decreasing prospecting and share the available quantity. Dream rewards may follow different rules.
Krâradia Level 200–212 · Rituel de Kabahal 0.0181 % Grades and conditions Per monster, at 100 prospecting
Level 200 · Grade 1
Dungeon · Item, all qualities : 0.0181 %
Quality This item in this quality Quality among awarded copies Ordinary 0.0179 % 98.98 % Rare 0.0002 % 1 % Epic < 0.0001 % 0.02 % Legendary 0 % 0 % Ordinary, natural roll 0.0179 % — Ordinary, modest roll 0 % —
Level 203 · Grade 2
Dungeon · Item, all qualities : 0.0181 %
Quality This item in this quality Quality among awarded copies Ordinary 0.0179 % 98.98 % Rare 0.0002 % 1 % Epic < 0.0001 % 0.02 % Legendary 0 % 0 % Ordinary, natural roll 0.0179 % — Ordinary, modest roll 0 % —
Level 206 · Grade 3
Dungeon · Item, all qualities : 0.0181 %
Quality This item in this quality Quality among awarded copies Ordinary 0.0179 % 98.98 % Rare 0.0002 % 1 % Epic < 0.0001 % 0.02 % Legendary 0 % 0 % Ordinary, natural roll 0.0179 % — Ordinary, modest roll 0 % —
Level 209 · Grade 4
Dungeon · Item, all qualities : 0.0181 %
Quality This item in this quality Quality among awarded copies Ordinary 0.0179 % 98.98 % Rare 0.0002 % 1 % Epic < 0.0001 % 0.02 % Legendary 0 % 0 % Ordinary, natural roll 0.0179 % — Ordinary, modest roll 0 % —
Level 212 · Grade 5
Dungeon · Item, all qualities : 0.0181 %
Quality This item in this quality Quality among awarded copies Ordinary 0.0179 % 98.98 % Rare 0.0002 % 1 % Epic < 0.0001 % 0.02 % Legendary 0 % 0 % Ordinary, natural roll 0.0179 % — Ordinary, modest roll 0 % —
Level 212 · Grade 6
Dungeon · Item, all qualities : 0.0181 %
Quality This item in this quality Quality among awarded copies Ordinary 0.0179 % 98.98 % Rare 0.0002 % 1 % Epic < 0.0001 % 0.02 % Legendary 0 % 0 % Ordinary, natural roll 0.0179 % — Ordinary, modest roll 0 % —
Maximum quantity per monster, shared by the party : 1
Belilith Level 200–212 · Rituel de Kabahal 0.0181 % Grades and conditions Per monster, at 100 prospecting
Level 200 · Grade 1
Dungeon · Item, all qualities : 0.0181 %
Quality This item in this quality Quality among awarded copies Ordinary 0.0179 % 98.98 % Rare 0.0002 % 1 % Epic < 0.0001 % 0.02 % Legendary 0 % 0 % Ordinary, natural roll 0.0179 % — Ordinary, modest roll 0 % —
Level 203 · Grade 2
Dungeon · Item, all qualities : 0.0181 %
Quality This item in this quality Quality among awarded copies Ordinary 0.0179 % 98.98 % Rare 0.0002 % 1 % Epic < 0.0001 % 0.02 % Legendary 0 % 0 % Ordinary, natural roll 0.0179 % — Ordinary, modest roll 0 % —
Level 206 · Grade 3
Dungeon · Item, all qualities : 0.0181 %
Quality This item in this quality Quality among awarded copies Ordinary 0.0179 % 98.98 % Rare 0.0002 % 1 % Epic < 0.0001 % 0.02 % Legendary 0 % 0 % Ordinary, natural roll 0.0179 % — Ordinary, modest roll 0 % —
Level 209 · Grade 4
Dungeon · Item, all qualities : 0.0181 %
Quality This item in this quality Quality among awarded copies Ordinary 0.0179 % 98.98 % Rare 0.0002 % 1 % Epic < 0.0001 % 0.02 % Legendary 0 % 0 % Ordinary, natural roll 0.0179 % — Ordinary, modest roll 0 % —
Level 212 · Grade 5
Dungeon · Item, all qualities : 0.0181 %
Quality This item in this quality Quality among awarded copies Ordinary 0.0179 % 98.98 % Rare 0.0002 % 1 % Epic < 0.0001 % 0.02 % Legendary 0 % 0 % Ordinary, natural roll 0.0179 % — Ordinary, modest roll 0 % —
Level 212 · Grade 6
Dungeon · Item, all qualities : 0.0181 %
Quality This item in this quality Quality among awarded copies Ordinary 0.0179 % 98.98 % Rare 0.0002 % 1 % Epic < 0.0001 % 0.02 % Legendary 0 % 0 % Ordinary, natural roll 0.0179 % — Ordinary, modest roll 0 % —
Maximum quantity per monster, shared by the party : 1
Bwariok Level 200–212 · Rituel de Kabahal 0.025 % Grades and conditions Per monster, at 100 prospecting
Level 200 · Grade 1
Dungeon · Item, all qualities : 0.025 %
Quality This item in this quality Quality among awarded copies Ordinary 0.0247 % 98.98 % Rare 0.0003 % 1 % Epic < 0.0001 % 0.02 % Legendary 0 % 0 % Ordinary, natural roll 0.0247 % — Ordinary, modest roll 0 % —
Level 203 · Grade 2
Dungeon · Item, all qualities : 0.025 %
Quality This item in this quality Quality among awarded copies Ordinary 0.0247 % 98.98 % Rare 0.0003 % 1 % Epic < 0.0001 % 0.02 % Legendary 0 % 0 % Ordinary, natural roll 0.0247 % — Ordinary, modest roll 0 % —
Level 206 · Grade 3
Dungeon · Item, all qualities : 0.025 %
Quality This item in this quality Quality among awarded copies Ordinary 0.0247 % 98.98 % Rare 0.0003 % 1 % Epic < 0.0001 % 0.02 % Legendary 0 % 0 % Ordinary, natural roll 0.0247 % — Ordinary, modest roll 0 % —
Level 209 · Grade 4
Dungeon · Item, all qualities : 0.025 %
Quality This item in this quality Quality among awarded copies Ordinary 0.0247 % 98.98 % Rare 0.0003 % 1 % Epic < 0.0001 % 0.02 % Legendary 0 % 0 % Ordinary, natural roll 0.0247 % — Ordinary, modest roll 0 % —
Level 212 · Grade 5
Dungeon · Item, all qualities : 0.025 %
Quality This item in this quality Quality among awarded copies Ordinary 0.0247 % 98.98 % Rare 0.0003 % 1 % Epic < 0.0001 % 0.02 % Legendary 0 % 0 % Ordinary, natural roll 0.0247 % — Ordinary, modest roll 0 % —
Level 212 · Grade 6
Dungeon · Item, all qualities : 0.025 %
Quality This item in this quality Quality among awarded copies Ordinary 0.0247 % 98.98 % Rare 0.0003 % 1 % Epic < 0.0001 % 0.02 % Legendary 0 % 0 % Ordinary, natural roll 0.0247 % — Ordinary, modest roll 0 % —
Maximum quantity per monster, shared by the party : 1
Porkzebuth Level 200–212 · Rituel de Kabahal 0.0181 % Grades and conditions Per monster, at 100 prospecting
Level 200 · Grade 1
Dungeon · Item, all qualities : 0.0181 %
Quality This item in this quality Quality among awarded copies Ordinary 0.0179 % 98.98 % Rare 0.0002 % 1 % Epic < 0.0001 % 0.02 % Legendary 0 % 0 % Ordinary, natural roll 0.0179 % — Ordinary, modest roll 0 % —
Level 203 · Grade 2
Dungeon · Item, all qualities : 0.0181 %
Quality This item in this quality Quality among awarded copies Ordinary 0.0179 % 98.98 % Rare 0.0002 % 1 % Epic < 0.0001 % 0.02 % Legendary 0 % 0 % Ordinary, natural roll 0.0179 % — Ordinary, modest roll 0 % —
Level 206 · Grade 3
Dungeon · Item, all qualities : 0.0181 %
Quality This item in this quality Quality among awarded copies Ordinary 0.0179 % 98.98 % Rare 0.0002 % 1 % Epic < 0.0001 % 0.02 % Legendary 0 % 0 % Ordinary, natural roll 0.0179 % — Ordinary, modest roll 0 % —
Level 209 · Grade 4
Dungeon · Item, all qualities : 0.0181 %
Quality This item in this quality Quality among awarded copies Ordinary 0.0179 % 98.98 % Rare 0.0002 % 1 % Epic < 0.0001 % 0.02 % Legendary 0 % 0 % Ordinary, natural roll 0.0179 % — Ordinary, modest roll 0 % —
Level 212 · Grade 5
Dungeon · Item, all qualities : 0.0181 %
Quality This item in this quality Quality among awarded copies Ordinary 0.0179 % 98.98 % Rare 0.0002 % 1 % Epic < 0.0001 % 0.02 % Legendary 0 % 0 % Ordinary, natural roll 0.0179 % — Ordinary, modest roll 0 % —
Level 212 · Grade 6
Dungeon · Item, all qualities : 0.0181 %
Quality This item in this quality Quality among awarded copies Ordinary 0.0179 % 98.98 % Rare 0.0002 % 1 % Epic < 0.0001 % 0.02 % Legendary 0 % 0 % Ordinary, natural roll 0.0179 % — Ordinary, modest roll 0 % —
Maximum quantity per monster, shared by the party : 1
Eninferno Level 200–212 · Rituel de Kabahal 0.0195 % Grades and conditions Per monster, at 100 prospecting
Level 200 · Grade 1
Dungeon · Item, all qualities : 0.0195 %
Quality This item in this quality Quality among awarded copies Ordinary 0.0193 % 98.98 % Rare 0.0002 % 1 % Epic < 0.0001 % 0.02 % Legendary 0 % 0 % Ordinary, natural roll 0.0193 % — Ordinary, modest roll 0 % —
Level 203 · Grade 2
Dungeon · Item, all qualities : 0.0195 %
Quality This item in this quality Quality among awarded copies Ordinary 0.0193 % 98.98 % Rare 0.0002 % 1 % Epic < 0.0001 % 0.02 % Legendary 0 % 0 % Ordinary, natural roll 0.0193 % — Ordinary, modest roll 0 % —
Level 206 · Grade 3
Dungeon · Item, all qualities : 0.0195 %
Quality This item in this quality Quality among awarded copies Ordinary 0.0193 % 98.98 % Rare 0.0002 % 1 % Epic < 0.0001 % 0.02 % Legendary 0 % 0 % Ordinary, natural roll 0.0193 % — Ordinary, modest roll 0 % —
Level 209 · Grade 4
Dungeon · Item, all qualities : 0.0195 %
Quality This item in this quality Quality among awarded copies Ordinary 0.0193 % 98.98 % Rare 0.0002 % 1 % Epic < 0.0001 % 0.02 % Legendary 0 % 0 % Ordinary, natural roll 0.0193 % — Ordinary, modest roll 0 % —
Level 212 · Grade 5
Dungeon · Item, all qualities : 0.0195 %
Quality This item in this quality Quality among awarded copies Ordinary 0.0193 % 98.98 % Rare 0.0002 % 1 % Epic < 0.0001 % 0.02 % Legendary 0 % 0 % Ordinary, natural roll 0.0193 % — Ordinary, modest roll 0 % —
Level 212 · Grade 6
Dungeon · Item, all qualities : 0.0195 %
Quality This item in this quality Quality among awarded copies Ordinary 0.0193 % 98.98 % Rare 0.0002 % 1 % Epic < 0.0001 % 0.02 % Legendary 0 % 0 % Ordinary, natural roll 0.0193 % — Ordinary, modest roll 0 % —
Maximum quantity per monster, shared by the party : 1
Encounter rewards Merkator Personal chest
Eligible character levels : 200
Reward level cap : 200
« Ni la tour de pierre, ni les murailles de bronze, ni le cachot privé d'air, ni les liens de fer massif, ne peuvent assujettir la liberté de l'âme. L'âme, dès qu'elle est fatiguée des entraves de ce monde, ne manque jamais de pouvoir pour s'élargir elle-même. Voilà ce que je sais ; et dès-lors, que tout l'univers sache aussi, que je puis à mon gré secouer de moi la part du joug que je porte. », Julliam Cézpire, douzien porté disparu depuis le 6 jouiller 651
Effects 15 à 18 dommages Neutre 15 à 18 soins Neutre -300 Initiative 351 à 400 Vitalité 41 à 50 Intelligence 41 à 50 Puissance 11 à 15 Résistances Critiques 41 à 60 Sagesse 7 à 10 Prospection -6 Tacle 5 à 7 Fuite 9 à 12 Dommages Feu 5 à 7% Résistance Neutre 5 à 7% Résistance Feu 16 à 20 Soins 1 Invocation 2 à 3% Critique Game server data · refreshed every minute
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